![]() Though, the main reason why I made this addon was because there was another addon which had the same purpose as this, but it got deleted. ![]() It’s kinda’ lazy that its actually really easy to put these NPCs in the spawn menu, but Gmod hasn’t added it for some reason. I’ve noticed that there are some fully-functional HLS entities in the game, which are not in the spawnmenu by default. Ichthyosaur not doing damage? Its a simple fix. I DID NOT CODE OR MAKE THE NPCS, SIMPLY JUST ADDED THEM TO THE SPAWN MENU. Since you cannot noclip downwards with VR controls from what I've seen, you will need to run vrmod_exit, use normal controls to noclip down, and then run vrmod_start to re-enter VR.NOTE: YOU NEED HALF-LIFE: SOURCE MOUNTED IN-ORDER TO USE THIS ADDON. In Blast Pit if you die after the elevator has fallen you may respawn and checkpoint before the elevator, so you may need to noclip to get past it.The SteamVR overlay keyboard may or may not also work but is not recommended due to how much time it takes to open it. the trams do not respond to motion controller input - you must use the W and S keys on your physical keyboard to control them.You cannot jump as high out of water as you can in non-VR, so you may occasionally have to exit VR using vrmod_exit, jump out of the water onto the desired surface, and then use vrmod_start to re-enter VR.you must use the desktop to respawn if your score is above 100 (you can just open the SteamVR overlay, show the desktop, and click one of the options).you cannot see your "score" (mechanic used to provide different respawn options).Known Issues (I haven't actually completed the game yet so this list may get added to later) (I think, let me know if it's the left hand and not the right) When in water, the position of your right hand controls going up/down.It's best to face the ladder and position both arms above or below you to move in the correct direction. When climbing ladders, the controls are a bit finicky.you are now ready to put on your HMD and grab your motion controllers and play Half-Life 1 in VR!.run vrutil_autostart 1 so that VR is automatically started after a map transition - otherwise you will have to manually start VR again every time!. ![]() It's entirely possible the features are also applied to the HL1 crowbar but since it isn't specified I assume it's not.
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